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Author Archives: brian
Maru – Global Game Jam 2012
After 48 hours we were really tired with the lack of sleep. At least we managed to create something according to the theme the organisers provided. We created Maru (circle or round in Japanese), a very experimental interactive flash experience. … Continue reading
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Official Launch Trailer
It’s taken some time but we’re proud to say that Captain Skyro is finally available on the Android market! Here is a video trailer for the launch: The trailer uses a lot of in game footage and some of the … Continue reading
Official Gameplay Level 1-1
Ahoy! We would like to share the game play video of level 1-1: OK we have to admit that the video show Dan the developer playing, so he obviously knows what to do to get a perfect fly through!
Boss 03 : Bella Bounce
Name: Bella Bounce Favourite food: Light cheese Weapon: Small knives
Boss 02 : Bourbon
Name: Bourbon Favourite food: Bourbon Weapon: Bottles of bourbon
Boss 01 : Brandon Eatfish
Name: Brandon Eatfish Favourite food: Raw fish Weapon: Fish Bones
The enemies
We have been quiet over the past few months, well we have been busy partying during Christmas and New Year! We have also been busy making some big progress with Captain Skyro and things are looking promising. Here is a … Continue reading
Video trailer
Ahoy! Happy International Talk Like a Pirate day! To join in the celebration, we would like to share our little treasure by giving ye all a sneak peek first ever video preview of our mobile game, Captain Skyro. Arrrrr! Enjoy! … Continue reading
Why Dan inspires the artist
Here is the comparison of the graphics from Dan’s awesome “finger paintings” of the enemies for Captain Skyro. The so-called place holder graphics do the job of igniting the creative mind of the artist, especially when they move around smoothly driven … Continue reading
The evolution of Captain Skyro
Wow, it’s already been 3 years since Dan and I created “Captain Skyro: Cloud Climber”. To be honest, we didn’t have enough time to spend on creating the character properly as we were rushing to meet a competition deadline So … Continue reading

